Thomas Grip
Why, Two Years Later, Sci-Fi Horror 'Soma' Is Nerfing Its Monsters
'SOMA,' a terrific and terrifying tale from the developers of 'Amensia: The Dark Descent,' is becoming a different game.
Why Horror Games Are More Fun to Watch Than Play
"Alien," "SOMA," and "Outlast" developers talk about the challenges of designing horror games.
The Dos and Don’ts of Making a Horror Video Game
I recently spoke to Frictional Games’ Thomas Grip—the creative director behind titles like Penumbra: Overture and Amnesia: The Dark Descent—about the state of the genre.
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